Video: Hasty hacker hobbles together a Windows Phone 7 skin for older WinMo phones

Monday, March 1st, 2010

Wowza. Consider me impressed. It took Microsoft 3 years to develop Windows Phone 7 Series — but its only taken 2 weeks for some far-too-talented dabbler to recreate the look and feel of the new OS as a skin for older Windows Mobile handsets, relying on nothing but screenshots and demo videos. Get ready for tons of fake Windows Phone 7 videos and people saying “No! Seriously! I swear my buddy has Windows Phone 7 on his 3 year old WinMo handset!”. While impressive as heck as a user-made mod, it’s important to clarify that this is just an interface tweak, built on top of Lakeridge Software’s WisBar Advance Desktop — it’s not a port of a Windows Phone 7 ROM or anything of the sort. Think of it like HTC’s TouchFlo interface: it’s fun to look at — but deep down, it’s still Windows Mobile 6.5 (in this case, running on a Toshiba TG01). The man behind the mod, LeSScro, hasn’t released the mod for public consumption just yet – keep an eye on this thread at XDA Developers for its eventual release. [Via PocketNow ]

Microsoft: No, WinMo 6.5 devices will not be upgraded to Windows Phone 7

Monday, March 1st, 2010

Cue the sad trombone , folks. If you were waiting around with your Windows Mobile 6.5 device with hopes that Microsoft would one day bless it with a new chance at life in the form of Windows Phone 7, it’s time to move on. APC Magazine just got the full spiel from Microsoft themselves: Windows Mobile 6.5 devices won’t be upgradable to Windows Phone 7 series. (You hear that? Five hundred XDA hackers just scoffed and said “Yeah, we’ll see about that.”) Why? Standards. Microsoft has a very, very, almost ridiculously strict set of hardware guidelines that they want manufacturing partners to follow when building Windows Phone 7 Series handsets — and for the most part, old handsets just don’t fit the bill. They either lack one of the three mandatory keys (search, back, and Windows key), or — get this — they have too many keys. A while back, a shot of the HTC HD2 allegedly running Windows Phone 7 Series hit the net. We were quick to debunk it here , with our reasoning being that the HD2 lacked the mandatory search key. Sure enough: Microsoft’s GM of Mobile Communications in the Asia-Pacific, Natasha Kwan, says the HD2 won’t be getting the upgrade “because it doesn’t have the three buttons”. Of course, this just means that they won’t be getting the upgrade treatment from Microsoft . As we mentioned above, there’s probably a mighty army of hackers just waiting to get their hands on Windows Phone ROMs for the sake of down-porting it to older handsets; if it’s feasible, it’ll probably happen.

My on-again, off-again Apple relationship

Sunday, February 28th, 2010

Filed under: Cult of Mac , Apple With TUAW’s Your First Apple series, we let you get a glimpse of our own histories with the Mac. My own history with Apple’s computers has been a bit convoluted. The first Apple computer, in fact the first computer of any kind I remember using, was an Apple II+. I was in kindergarten in Saudi Arabia at the time, so I don’t really remember much about those early experiences. Like many people of my generation, when I returned to the US I went to schools that had computer labs crammed full of Apple IIe computers. Of course, the only programs that were ever run on my elementary school’s Apples were marginally “educational” games like Where in the World is Carmen Sandiego?, Odell Lake, and the massively popular Oregon Trail. Meanwhile, my family had a KayPro PC at home, which meant my dad had to teach an eight-year-old kid how to navigate through the amber-lettered jungles of DOS — something I’m glad I’ll never have to do with my own kids. The Apple IIe was the only computer I used in school through 1990. I spent most of seventh grade cooking up little text-based adventure games in BASIC, and I even learned some rudimentary drawing and audio programming, all of which I forgot long ago. In mid-1990, the school revamped our computer lab with brand-new Macintosh Classics: the first Mac I ever used, the first machine I used that had a hard drive, and the first time I ever used a GUI to interact with a computer. Oddly enough, despite the huge leap in capabilities the Mac Classic had over the Apple IIe, we spent half of eighth grade using the Mac to learn how to type. I guess I should be thankful I learned to touch-type way back then, but spending several months on typing tutor software was a hard sell after spending the previous year doing actual programming . After that first year with the Mac, my experiences with Apple’s computers went through some rollercoaster-like ups and downs. Click “read more” to find out why. Some time in the early 90’s, my dad dumped his KayPro for a custom-built, unbranded, 386-based PC running Windows 3.11, which I inherited from him after he upgraded yet again. It was the first computer I had all to myself. After learning my way around the Mac’s interface, learning Windows 3.11 took all of five minutes. The PC also had color graphics, which was a definite improvement over the black-and-white Mac Classics at school. I didn’t get much actual work done on the PC, though, because nothing I produced on it was compatible with my high school’s Macs; I mostly used the PC for games. My high school actually had two computer labs: one full of state-of-the-art Macs for basic computer training and programming, and one full of ancient, DOS-running IBM PCs used for business-related classes. I spent ninth and tenth grade learning how to program in HyperCard, which I used to create a couple of graphic adventure games complete with an X-Y navigation system that took quite a while to code properly. One program I developed in tenth grade on the Mac LC III was an Aliens vs. Predator adventure game, with graphics taken straight from the Dark Horse comic series and audio from both the Aliens and Predator films. I also created a HyperCard-based trojan to mess with the other kids in the lab. It was basically just a HyperCard stack that, once launched, would auto-generate new cards until the RAM filled up and the Mac crashed. High school was a high point in my experiences with Macs, but for the rest of the 90s and the first few years of the 2000s, it was all downhill. Once I got out of high school, my long relationship with the Mac went on an extended hiatus. After joining the Navy in 1995 I hardly used computers of any kind for several years, to say nothing of Macs or the Internet. For almost four years I barely touched a PC for anything other than playing video games. Macs didn’t register on my radar at all, and the few times I came across one, I had the same reaction that a lot of today’s Mac haters still have: “For as much as they’re charging, I can’t even get any decent games for this thing?” In late 1999 I finally started using the internet on a regular basis via a 56k dialup connection through my roommate’s ancient and thoroughly crappy Performa. I don’t know which model Performa it was or even what OS it was using — it was either OS 8 or System 7 — but I was not impressed with that machine at all. When my roommate offered to give me that Mac in exchange for me paying his part of the rent for a couple months, I turned him down, because I hated almost everything about that Performa. When I moved in with my girlfriend of the time, she had two computers: some anonymous box from HP running Windows 98, and an iMac with OS 9. Since the iMac didn’t have any games for it, wasn’t compatible with our cable modem, and had that horrible piece of garbage hockey puck mouse, I wouldn’t go near the thing. I preferentially veered toward the HP machine for everything I did. From mid-2000 to early 2003 I once again barely even saw or used a Mac except for the handful of times I visited a Mac zealot friend of mine who lived in Seattle. I inherited yet another ancient computer from another friend of mine for my home use, one even older and less capable than the Performa: some Gateway box running Windows 95. Unable to even hook that machine up to the internet or run 3D games of any kind, the Gateway saw little use for the two years I had it. After almost ten years of using computers solely for internet access and the occasional bit of gaming, I’d become sort of a luddite. Beyond basic word processing and web browsing, I really had no clue how to use a computer anymore. I ended up becoming a Mac switcher in early 2003, completely against my will, when I moved in with my wife. She had a dual 1GHz G4 Power Mac running OS X, and for the first couple of months using it, I had no idea what I was doing. I think my ignorance showed through enough that my wife got paranoid of letting me use her Mac at all. I eventually got the hang of it, but it was a painful process; I insisted on using Internet Explorer, stayed well clear of OS updates, and didn’t even attempt to do anything out of the ordinary with her Mac. It was only after buying a used PowerBook G3 off of eBay for $200 that I really started figuring the Mac out. In the process of upgrading the processor to a G4, upping the RAM, swapping out the hard drive, and hacking the thing to run OS X Panther and Tiger (the model of PowerBook I bought was supposed to max out at Jaguar), I quickly gained an appreciation for the ins and outs of OS X. In the process, I reached the point where I flat-out refused to use Windows unless I absolutely had to for some reason. Within the space of a year, I also went from being completely ignorant about computers to being free tech support for all my friends; and for the few of them still using Windows, my first bit of tech advice is almost always to stop using Windows . OS X may or may not be inherently “better” than Windows, but over the past several years I’ve figured out that I only get the urge to throw my Mac out the window once or twice a month versus once every five minutes with the average Windows box. My wife upgraded to a MacBook in 2007, so I inherited her Power Mac — just in time, as it turned out, because even after all its upgrades, my PowerBook was definitely showing its age, particularly in the way it liked to chew through hard drives. In February of 2008 I bought the 17″ MacBook Pro I’m still using today — the first brand-new computer I’ve ever owned. It’s been a long, weird ride — BASIC programming, typing tutors, HyperCard programming, then close to ten years of neo-Ludditism — to where I am now, in a house full of Apple-branded gadgets, most of which would have sounded like science fiction when I sat down in front of a Mac Classic for the first time twenty years ago. TUAW My on-again, off-again Apple relationship originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 28 Feb 2010 13:00:00 EST. Please see our terms for use of feeds . Read

Quantcast: Apple share of OS growing while Microsoft shrinks slightly

Saturday, February 27th, 2010

Filed under: OS , Odds and ends , Internet , Leopard Research released today indicates that in North America, Apple’s Mac OS X is gaining traction, while the Windows share of the OS market is shrinking ever so slightly. That’s the report from Quantcast , a company that measures and analyzes web traffic. They say that the market share for Mac OS X is up 7% from December to January. Microsoft held steady for the last 3 months of 2009 with the release of Windows 7, but started a slow decline again in January. According to Quantcast, Apple has a 10.9% North American share as of January, while Windows has 86.8%. An interesting note is that the largest group of users is on Snow Leopard, Mac OS X 10.6, while Windows XP dominates on the Microsoft side. Apple’s relative share in North America is up 29.4 % in a year, while Windows share is down 3.8%. These figures measure web consumption, so if you’re not web connected your OS choice doesn’t count. Quantcast measures ad supported sites, so huge traffic sites like Google, Facebook, Yahoo and others don’t supply statistics. TUAW Quantcast: Apple share of OS growing while Microsoft shrinks slightly originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 27 Feb 2010 16:30:00 EST. Please see our terms for use of feeds . Read

Palm CEO talks about disappointing sales

Friday, February 26th, 2010

Poor Jon Rubinstein. After a strong, early push, Palm’s sales have slowed and revenue has dried up with $300-$320 million in Q3. Their “guidance” to Wall Street AKA how much they expected to make? $1.6-1.8 billion. Bloops. The letter is over at WSJ but here’s an excerpt. This morning we announced preliminary results for our 2010 third quarter. Since the quarter has not yet closed, it is too soon to offer exact numbers, but we stated that we expect to report revenues for Q3 between $300 and $320 million. We also announced that we expect our revenue for this fiscal year to fall below the guidance we gave to Wall Street, which ranged from $1.6 to $1.8 billion. As we mentioned in our press release, our softer than expected performance is due to slower than expected customer adoption of our products, which in turn has prompted our U.S. carrier partners to put additional orders on hold for the time being. On a positive note, we expect to exit the quarter with over $500 million in cash on our balance sheet. We’re scheduled to announce our full financial results in March. I realize this news is difficult to swallow. We made this announcement today to prevent a surprise for Wall Street when we announce quarterly earnings in March. In the meantime, the entire executive team has been working extremely hard to improve product performance, and have implemented a number of initiatives to increase awareness and drive sales. Dave Whalen and I just returned from a very successful meeting with Verizon Wireless, where they acknowledged that their execution of our launch was below expectations and recommitted to working with us to improve sales. To accelerate sales, we initiated Project JumpStart nearly three weeks ago. Since then, nearly two hundred Palm Brand Ambassadors, supplemented by Palm employees from Sunnyvale, have been training Verizon sales reps across the U.S. on our products. Early results from the stores have already shown improvement on product knowledge and sales week over week. You may have also seen a growing number of Palm ads on billboards, bus shelters, buses, and subway stations—all getting the word out about Palm. What’s holding things up? Three things: Android, Android, and Android. Palm used to be the alternative to monolithic mobile phone manufacturers like RIM and Microsoft. With the iPhone grabbing the hipster market and Android grabbing the nerds – and RIM still runs the business roost – Palm has no home in this world anymore. My prediction? The next company to face these problems is, in fact, RIM. If Windows Mobile 7 figures things out, they’ll have both the casual and business markets buttoned up. Smartphones can now do everything RIM does and better.

Parallels gets down to bare metal with new server software

Thursday, February 25th, 2010

Filed under: Enterprise , Software Parallels has announced a new version of Parallels Server for Mac called the Mac Bare Metal Edition . It’s optimized to provide better performance for virtual machines running on an Xserve, and allows multiple, isolated virtual machines to run simultaneously on the same server. Using “hypervisor” server virtualization, system administrators can run, say, Snow Leopard Server, Windows 7 and Linux all at once. In case you’re curious, a hypervisor is a virtual machine monitor which directly controls the hardware (“bare metal”) of the host machine without using device drivers from another operating system. At least, that’s how I understand it. A new utility, Parallels Virtual Automation , also provides an extended set of tools for managing, monitoring and maintaining virtual machines. This is the first “bare metal” hypervisor for Intel-powered Apple machines, and it sounds pretty cool. I’m not in a position to try this out, but I’d welcome feedback from readers who get their hands on a copy and put it to the test. Single licenses of Parallels Server for Mac Bare Metal Edition are priced at US$1,248.75, and there’s a trial download available. TUAW Parallels gets down to bare metal with new server software originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 25 Feb 2010 20:00:00 EST. Please see our terms for use of feeds . Read

Adobe Flash 10.1 holds out for Windows Phone 7, 6.5 devices can haz upgrade to WP7?

Thursday, February 25th, 2010

Just the other day, hearts were broken all over the world when Microsoft said that current Windows Mobile 6.5 devices won’t be able to upgrade to Windows Phone 7. The good news is that might not entirely be true as Microsoft said on Twitter that it’s entirely up to hardware manufacturers. Way to confuse us! Another area where WinMo 6.5 gets no love? Adobe Flash 10.1. So far, it seems that Adobe is content to have Flash 10.1 sit around for a while for Windows devices until WinPho 7 hits. However, the HTC HD2, which will eventually be upgradeable to WinPho 7, will be getting Flash 10.1. It makes sense since the HD2 is high up on the spec range and part of the reason why most current WinMo 6.5 handsets won’t be getting WinPho 7 is because of hardware incompatibilities. Late 2010 is looking good for Microsoft’s mobile efforts. Windows Phone 7 will come out in one of three different chassis , LG may beat it to the punch , and now, Flash (love it or hate it) will definitely be coming to WinPho 7 .

LG hopes to launch their first Windows Phone 7 handset around September or November

Thursday, February 25th, 2010

When Microsoft announced Windows Phone 7 just a few days ago at Mobile World Congress, the only sort of time frame they’d give for release was “by the Holidays”. As it turns out, they may have meant Labor Day . Engadget Chinese met up with LG during some sort of Chinese New Year celebration, and got hit with a nice little knowledge bomb: LG’s hoping to launch their first Windows Mobile 7 phone by September. Alas, they also said that it might slip back as late as November — which is about the time we’re expecting much of the first batch of WP7 phones to launch. [ Via Engadget US ]

Switch 101: A guide to using OS X

Wednesday, February 24th, 2010

Filed under: OS , Switchers As the resident Mac expert for my family and friends, I often find myself fielding questions from the recent switchers in my life. A lot of those questions come in the form of “how do I ?” Apparently Apple’s support folk have also encountered this phenomenon as Apple has created a knowledge base article to tackle many of these questions. The article, entitled “Switch 101: On Windows I used to…” is part of Apple’s Switch 101 series which is directly aimed at getting recent switchers comfortable with using OS X. It covers such tasks as finding and opening files, quitting applications, and using shortcut key modifiers (such as , the Command key). I have shown this article to many recent switchers both in my family and otherwise; it has always proved to be a valuable resource to those that are new the Mac platform. Another great resource for recent switchers is TUAW’s own Mac 101 series. Do you have any other tips for recent switchers? Post them in the comments and share the wealth of your experiential knowledge. TUAW Switch 101: A guide to using OS X originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 24 Feb 2010 14:00:00 EST. Please see our terms for use of feeds . Read

The State of Mobile App Stores Summarized in Charts

Tuesday, February 23rd, 2010

Mobile app analytics company Distimo has compiled their findings on the six largest mobile app stores offered by Apple, Palm, Research In Motion, Google, Nokia and Microsoft. Distimo presented its findings about app store size, growth, average price and free-versus-paid-app ratio at Mobile World Congress in Barcelona, Spain last week. For quantity of apps, the results aren’t surprising: It’s common knowledge that Apple’s App Store and Google’s Android Market are in the lead. More interesting is the lesser-known state of the smaller players. Windows Mobile has 690 apps, Palm has 1,450, Nokia carries 6,120 and BlackBerry serves 4,760. (Figures are all rounded.) Distimo also analyzed growth rate of the stores. Android is in a distant second with 19,300 apps compared with Apple’s 151,000 apps. However, Android’s growth rate is faster relative to the number of apps housed. Android’s growth is picking up with 3,000 new apps per month (15 percent). Apple is growing with about 14,000 new apps added per month (9 percent). As for the average cost of apps in each store, RIM’s apps were the priciest at an average of $8.26 for apps, followed closely by Windows Mobile’s, priced at $7 on average. Apps sold by Nokia, Apple, Google and Palm all came out in roughly the same average price range ($2.50 – $3.60). Other observations? Android has the most free apps, and for the iTunes App Store, games were the most popular category. A full summary and more charts of Distimo’s presentation are available at ReadWriteWeb , which first reported the story. See Also: For the iPhone’s App Store, Quantity Really Does Matter Apple’s App Store Hits Six Digits; How Many Apps Do You Need …